Commando retrospective: A rapid assault of quality | NES Works #033

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Capcom brings its NES development in-house with its third NES release, Commando, and nothing will ever be the same again. A fairly straightforward shoot-em-up offers a perfect trial run for the factors that will help propel the company to the upper echelons of NES development: Rock-solid technical underpinnings and home-exclusive content.







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video games
nintendo
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commando
tokuro fujiwara
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retronauts
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