Commodore 64 - Cybernoïd : The Fighting Machine by Hewson with Backsid 6581 Firmware 2.1.1
The game is very hard on C64 :)
Description
Shoot until it hurts!
Cybernoid is a shoot'em up by Hewson Consultants from 1988. The player fights his way with his spaceship, the name-giving "Cybernoid" under time pressure through three levels of a cave system stuffed with artillery and hostile flying objects to collect bonus items and extra weapons.
The story
Sleazy space pilferer have brazenly stolen precious loads and hidden the booty in their hideout. The government sees red and sends out the Cybernoid to snatch the goods away from the criminals' claws. Although the Cybernoid does not seem very big and dangerous, it comprises a number of built-in extra weapons and can also ad hoc be additionally enhanced with equipment found on the way.
Shot hostile spaceships leave behind parts of the desired load every now and then. If you make it to collect load of a total worth of 1500 points, you will get an extra life at the end of the level and the value of the load is added to the score as a bonus. If you do not make it you can be very annoyed about it. Also additional equipment as a unit to shoot backwards, rotating satellites to shatter close enemies as well as canisters that will upgrade the last chosen extra weapons are sometimes dropped by shot pirates.