Commodore Amiga Longplay Activision Borrowed Time 1986
Just a re upload. For some reason the previous one did not upscale to 1080p
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My first longplay.
The last time i actually played this was when i was about 10 years old. Having borrowed a friends original copy, on the Commodore 64. I remember i just kept dying from the thugs.
So basically, this game is "timed" by the amount of actions you take. If you take 10 moves in an area, you get warned that "thugs" are around and pretty soon after a few more moves, you will get killed by them. I suppose this helps with making the game longer to finish as you need to keep reloading from start or save games, but it also means you cant really explore everything. That aside, this game was quite revolutionary for its time as it combined graphics, a parser, as well as a click and point interface. The story is decent too.
Was one of the earliest games made by Brian Fargo (as well as others) who made the fallout series and his latest release, Wasteland III.