Commodore Amiga Music - Lotus Turbo Challenge - All 3 Main Themes
#retrogaming, #amiga, #commodore, #retrogames, #lotusturbochallenge, #16bit, #amigamusic, #gremlingraphics. Enjoy all 3 main themes in full from Lotus Esprit Turbo Challenge 1,2 and 3.
VIDEO CHAPTERS
00:08 Lotus 1 Theme
01:46 Lotus 2 Theme
04:35 Lotus 3 Theme
Lotus Turbo Challenge 1
The first game in the series was released in 1990. The game allowed the player to race a Lotus Esprit Turbo SE car through 32 circuit race tracks of varying scenery. Two player simultaneous play (with split screen) was also provided, and a choice of audio tracks to accompany races.
Lotus Turbo Challenge 2
The second Lotus game shifted focus to arcade-oriented gameplay and included Barry Leitch's intro music. the fuel limit and difficulty levels were dropped, and the lap-based levels were replaced with course-based time trials, with the player required to complete each course within a specified time to qualify for the next one.
Lotus Turbo Challenge 3
The third game in the series combined the gameplay aspects of its predecessors, allowing players to choose between racing opponents of Lotus Turbo Challenge or the arcade-like time trials of Lotus 2. The two-player option was retained and the music selection feature returns (Patrick Phelan's soundtrack to Lotus III spawned many modern remixes). Lotus III also added a third car - a concept Lotus M200 automobile - and allowed the player to choose which one to race with. The game recycled most of the graphics from Lotus 2, but added a number of new sceneries. The third instalment also contains a quasi-track constructor where it is possible to create a track based on set parameters. As a result the player receives a level code using which it is possible to create the whole multi-track race. The game also enables the player to input any random numbers and letters and based on them have a race on a completely random track.
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Intro Music "Captain Scurvy" by Kevin MacLeod - https://incompetech.com/
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