Crusin' For A Brusin' - Commodore 64 (Feb 2024)
#retrogaming, #retrogames, #c64, #crusinforabrusin, #commodore64, #indiegame, #homebrew, #megastyle
Game link
https://megastyle.itch.io/cruisin-for-a-bruisin
How To Play
Jump from platform to platform and collect the colours Red, Green, Blue, Yellow and Purple to score points. The more you collect on each platform, the more points you score. The amount of colours you pick up will be multiplied with the number listed on the score bar. When you have collected all the 5 different colours, this number will rise. Avoid the Grey platforms, landing on these platforms could be lethal as they are broken. If you fall to the ground your car will explode
Pick up the hitchhiker to gain 50 points. Beware: If you jump and land on the hitchhiker he dies, and no points is scored.
Controls:
Firebutton to jump. After jumping you can do a double jump by pressing firebutton in the air, this works only once each jump.
Run/Stop during playing returns to startscreen
F7 to enter the cheat menu. Activating cheats will disable highscore saving.
Credits:
Game concept and programming by Docster
Graphics and music by Rotteroy
Linking by Six
Testing and valuable feedback: Geir Straume, Roy Fielding, Endurion, Eric Akeson and Pixelburner
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CHANNEL CREDITS: - See channel 'About' section for Subscribe/Notification Credits
Intro Music "Captain Scurvy" by Kevin MacLeod - https://incompetech.com/
Covered under https://www.youtube.com/t/creative_