Communist Mutants from Space - Atari 2600 Gameplay - (2K 60fps)
The game plays a bit like Galaxian (Atari 2600), where Communist Mutants start off in a formation over players’ anti-mutant cannon as eggs. However, it does not take long before the eggs hatch into full-sized Mutants and fly towards players’ cannons, dropping bombs all the while (along with some eggs never hatching, but charge towards the bottom of the screen as Mutant Bombs). There are several differences as compared to Galaxian (Atari 2600) though, like a Mother Creature at the top of the screen that will lay more eggs if not destroyed quickly enough, along with there being several playing options from an onscreen menu to choose from, plus up to four players can play as well, both of which are fairly rare for an Atari 2600 game.
Each new game starts with several mutant eggs appearing over a player’s(/s’) anti-mutant cannon(s), with the Mother Creature hovering over the formation of eggs. Eggs will turn into Mutants, which will charge towards the bottom of the screen while shooting at the player’s cannon. The Mother Creature will continually lay eggs until it is destroyed.
As more and more waves of Mutants are cleared out, they will move faster, shoot more often, and the Mutant Bombs will drop faster as well. Whenever a player’s cannon is hit by a Mutant, Mutant Bomb, or a shot fired from a Mutant, they will lose a cannon and the game will end when there are no more cannons in reserve. Players earn an extra cannon with every other screen, along with a bonus for every wave cleared.
Players also have many options to choose from via an onscreen menu.