Community and Communication in Games-As-Services (Steam Dev Days 2014)
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Published on ● Video Link: https://www.youtube.com/watch?v=Fwv1G3WFSfI
Although there has been a robust discussion in our industry about how the transition to games-as-services affects the way we build products, we feel there hasn't been enough focus on how that shift changes the ways we all should interact with customers. This talk will cover the methods, reasoning, and philosophy behind Valve's communication and customer interaction. Areas of development we'll be examining will be everything from feature design to community management to marketing. Recommended for anyone working on living / iterating products (which we think is pretty close to everyone in attendance at Steam Dev Days).
Speaker: Robin Walker (Valve)
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Steam
Steam Dev Days
Valve Corporation (Organization)
Video Game (Industry)