Embracing User Generated Content (Steam Dev Days 2014)
Channel:
Subscribers:
48,100
Published on ● Video Link: https://www.youtube.com/watch?v=SRyUpR4qOxU
Building your game with user generated content in mind can add significant ongoing value to your product and create a deeper engagement with customers. Learn from developers at Valve and other partners about integrating with the Steam Workshop and supporting user generated content.
Speaker: Tom Bui (Valve)
Slides (PDF): http://media.steampowered.com/apps/steamdevdays/slides/ugc.pdf
Slides (PowerPoint): http://media.steampowered.com/apps/steamdevdays/slides/ugc.ppt
Other Videos By Steamworks Development
2014-02-11 | Is Early Access Right for You? (Steam Dev Days 2014) |
2014-02-11 | Game Development with SDL 2.0 (Steam Dev Days 2014) |
2014-02-11 | In-Game Economies in Team Fortress 2 and Dota 2 (Steam Dev Days 2014) |
2014-02-11 | Getting Started with Linux Game Development (Steam Dev Days 2014) |
2014-02-11 | The Steam Controller – Production, Programming, and What’s Next (Steam Dev Days 2014) |
2014-02-11 | Steam Business Update (Steam Dev Days 2014) |
2014-02-11 | Optimizing Linux games for AMD Graphics using GPU PerfStudio2 (Steam Dev Days 2014) |
2014-02-11 | Welcome Address (Steam Dev Days 2014) |
2014-02-11 | 100% Steam (Dovetail Games) (Steam Dev Days 2014) |
2014-02-11 | Getting Started Debugging on Linux (Steam Dev Days 2014) |
2014-02-11 | Embracing User Generated Content (Steam Dev Days 2014) |
Tags:
Steam
Steam Dev Days
Valve Corporation (Organization)
User-generated Content (Media Genre)