[Competitive Patch] SOCOM I
This is a patch for competitive play for SOCOM I. This is a completely optional way to play and this version of the game will be treated as it's own game on the server. People playing on this version can't play with people on the original version of the game.
No release date for this however testing will be soon.
Patch by Harry62
Current features:
Death camera does not follow player.
Primary weapon defaults to max fire rate on initial spawn / changing weapons.
Replaced the "jump and climb" animation with "quick climb".
Scoreboard changes: Dead player names are dimmed, the host is highlighted green, and the client is highlighted yellow.
Disabled 10 second invulnerable timer on round start(SEALs can no longer jump off of spawn and survive).
Start menu does not auto-close after 3 seconds.
Decreased round time from 6 minutes to 4 minutes.