Concept Art To Unreal Game Asset - Space Game Devlog #19

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Published on ● Video Link: https://www.youtube.com/watch?v=IpD25HzI0Pk



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Vlog
Duration: 8:38
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Today we explore the process of turning a concept sketch into an in-game asset and also our new navigation ring system!

Join the discord server to follow along with the rest of the progress. https://discord.gg/MnkX2acDrY

Watch the rest of the Devlogs here! https://www.youtube.com/playlist?list=PLCEllhcsdc7Yt7MxD1YIO2lM7ZaRJirCg

Game Collaborators:
Checkout John Logostini https://www.youtube.com/@JohnLogostini
Checkout Jonas Hagenvald https://jonashagenvald.artstation.com/
Checkout Panzerv1 https://twitter.com/Panzerv1_Dev
Checkout Milkmans ArtStation https://ebrowning.artstation.com/
Checkout Booper https://boopermusic.bandcamp.com/
Checkout Uraih's YouTube https://www.youtube.com/@UriahGnu
Scralar on Discord
Checkout Ailantd https://www.youtube.com/@UC0dBKBjY8ZKc3Tnk23Uc_fQ



Timestamps:
00:00 - The Concept Phase
01:45 - The Production Phase
03:20 - Unreal Refraction Material
04:00 - Rotator Material
05:20 - Proximity Ring Added
07:53 - Next Steps

#unrealengine #unrealengine5 #unreal







Tags:
LevelCap space game
devlog
unreal engine 5
game jam
unreal egnine 5 space game
unreal engine space
unreal engine chaos
unreal engine spaceship
railgun
spaceship railgun
unreal 5.3