Control 100% Walkthrough 18 - Mission 10: Take Control
Under the spell of the Hiss, Jesse is living out her worst nightmare. She is a bullied office assistant at the FBC who spends her days doing never-ending menial tasks such as making copies and delivering letters to rude employees. This would be her fate, but fortunately, a part of Polaris still exists within Jesse. She is able to regain control of her mind somewhat and within this nightmare, she is able to learn that Trench was the patient zero so to speak of the Hiss corruption, and she learns through his paranoid ramblings where the Slide Projector is: the Nostalgia Department. She bursts out from Hiss control and fights her way to the Nostalgia Department where she finds Dylan and the Slide Projector in an Astral Plane that is now flooded with Hiss. After fighting through wave after wave of Hiss, Jesse is able to reach Dylan and the Slide Projector. She shuts off the projector and attempts to cleanse Dylan of the Hiss. Jesse partially succeeds. Dylan does not die, like most other Hiss corrupted people, but falls into a coma and his fate is left unknown. Jesse’s connection to Polaris powers up the HRAs again and everyone who previously had the HRAs on, are safe and sound again. The Slide Projector is shut off and the portal to wherever this Hiss are from is closed. However, the Hiss that are already here are still here and Jesse decides to embrace her title as director to clean out the rest of the Hiss while she figures out a way to help her brother.
Dr. Darling’s whereabouts are technically unknown but it is believed he got himself mixed up in some other dimension.
This is where the story of Control leaves off. It’s mostly tied up with a few loose threads dangling to be addressed in DLC or a sequel of Remedy chooses to pursue it.