Conversation: CTO of IO Interactive on 25th Anniversary, Glacier Engine, Future Devs Program

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In this episode of Bonfire Conversations, I sit down with Ulas Karademir, a key figure in the technical evolution of IO Interactive. Ulas has played an integral role in shaping the studio’s flagship Glacier Engine and has extensive experience with a variety of game engines, including Unity and TMRW. We explore IO Interactive’s incredible 25-year journey, their ambitious Future Devs Program, and the strategic expansion to new locations like Istanbul.

Join us as we discuss the unique culture at IO, the company’s growth and evolution, and Ulas’s expertise in engine and technical development. We also dive into the fascinating impact of diverse international influences on their projects and why the Glacier Engine stands out in a world where many companies are migrating to Unreal Engine.

Whether you’re a fan of IO Interactive’s iconic games or simply curious about the inner workings of game development, this conversation is packed with insights you won’t want to miss.

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🎙 ️ About Bonfire Conversations: Bonfire Conversations is a podcast where we dive deep into the creative minds shaping the world of entertainment, from filmmakers and composers to game developers and storytellers.

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Ulas Karademir on X:https://x.com/ulskrdmrr
Hamidreza Nikoofar on X:https://x.com/HRNikoofarr

#IOInteractive #UlasKarademir #GameDevelopment #GlacierEngine #BonfireConversations #FutureDevs #GameIndustry #hitman #007




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