Corpse Party - PSP | Walkthrough / Let's Play Part 6 - Chapter 2 - Mayu Death! Doll's Head!
Corpse Party - PSP | Walkthrough / Let's Play Part 6 - Chapter 2 - Mayu Death!
Ayumi and Yoshiki head into the Infirmary where they see Mayu talking to the ghost children. She stupidly believes they are no harm to her, but soon they show their true face and prevent Ayumi ad Yoshiki from getting close.
Upon leaving the Infirmary we meet Naho Saenoki. She tells us the ghosts need closure so we go look for it, soon finding a doll's head that asks for it's body (creepy). The body is located by the little girl ghost that hates her sister.
The game has full Japanese audio with English subtitles, so feel free to read along as I tend to suck when it comes to pronouncing Japanese names. It's also the PPSSPP Emulated 64bit version, so if it has any issues I am unaware. Sorry.
The game starts in Chapter 1, here we meet the whole cast. Most I like, some I care not for.. and one.. one annoying so called kid that needs to meet her end soon.
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Corpse Party, released in Japan as Corpse Party BloodCovered ...Repeated Fear (コープスパーティー ブラッドカバー リピーティッドフィアー Kōpusu Pātī BuraddoKabā Ripītiddo Fiā?), is the remake of the Corpse Party survival horror adventure game series created by Team GrisGris for the PlayStation Portable and iOS. The game was published by 5pb. and was released in Japan on August 12, 2010. It was translated by XSEED Games under the title, Corpse Party, and released on November 22, 2011 in America and on December 14, 2011 in Europe. It is known under the abbreviation BR in Japan and as CP overseas. This game has inspired novellas, fan book, web radios, and an amusement attraction.
While it is mainly a port of the PC version, Corpse Party, it is also a remake of the original Corpse-Party for the NEC PC-9801. Several changes were made from the PC version, such as enhanced background graphics, inclusion of CG event artwork, and professional voice actors. The PlayStation Portable game was followed by a sequel, Corpse Party: Book of Shadows, which was also released on the same system.
This game is then ported to 3DS with the title Corpse Party Blood covered: ...Repeated fear. (コープスパーティー Blood covered: ...Repeated fear. Kōpusu Pātī Buraddo kabā Ripītiddo fiā?). The port contains new scenario that is not present in PSP and iOS version.
Corpse Party revolves around a group of students from Kisaragi Academy, and one of their teachers. They try a mystical charm, called "Sachiko Ever After," as an attempt to cheer up one of their classmates who is transferring to another school, but something goes wrong, and they end up trapped in Heavenly Host Elementary School. What's even worse: they appear in completely different dimensions inside the school.
While searching around the school, they find the corpses of the people who were trapped before them, along with the spirits of three children who are not willing to let them live. The students of Kisaragi Academy must unravel the mystery behind Heavenly Host, and escape from there.
Corpse Party is a linear survival horror adventure game with some role-playing elements. Players take control of a party of characters, either one to five characters, consisting of students Satoshi Mochida, Naomi Nakashima, Ayumi Shinozaki, Yoshiki Kishinuma, Yuka Mochida, Seiko Shinohara, or their teacher Yui Shishido. Players are tasked to explore the haunted school grounds, reunite with their classmates, and solve the mystery surrounding Heavenly Host. To fulfill this task, characters must interact with the environment and surroundings, such as picking up objects, talking to spirits, and inspecting documents, while avoiding enemy-like entities, particularly the three children spirits.
Unlike other survival horror genres, playable characters are unarmed and are susceptible to many events. This introduces the game mechanic known as wrong endings. Wrong endings are activated when a character perform events irrelevant to the main storyline. As the story progresses, so do the number of possible wrong endings. These endings force players to be wary of their actions and decisions over the course of the game. Characters also possess Hit Points (HP), much like those in role-playing games. In two instances, it measures how much damage they can take before dying, and death can lead to a wrong ending.
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