Corruption Cards 1.0 - Release Trailer

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A gameplay recontextualization mod for Doom. Requires GZDoom 4.4.0 or higher.
Download: https://www.moddb.com/mods/corruption-cards


ZDoom Thead: https://forum.zdoom.org/viewtopic.php?f=43&t=67939

Corruption Cards is a gameplay mod for Doom (and others) which presents the player with three random cards each level. These cards effect the gameplay in different ways, some more subtle than others. The effects range from changing monster behavior, adding new mechanics, adding extra hazards and much more! In the standard mode, you will be offered a permanent card every 3 levels. This card will be locked in for the rest of the game, meaning you will have to live with your choice until the game is over! There are now over 50 unique cards, and more are generated as the game is played. Every run you will be offered different cards, which leads to an ever changing gameplay experience... one dictated by your card choices!

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Music: "Hiding the Secrets" from the 3DO port of Doom.

Mods shown:

Brutal Doom:
https://www.moddb.com/mods/brutal-doom

Doom Roguelike Arsenal:
https://forum.zdoom.org/viewtopic.php?t=37044
Map pack used: Valiant

Treasure Tech:
https://forum.zdoom.org/viewtopic.php?f=43&t=66995

High Noon Drifter:
https://forum.zdoom.org/viewtopic.php?t=57098
Map pack used: Ancient Aliens

Project Complexity:
https://discord.com/invite/d4dKfaNpxh
Map pack used: Back to Saturn X part 2







Tags:
doom
mod
gzdoom
corruption cards
gameplay
cutmanmike
cards
modifier
randomizer
roguelike



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