Count and Display Scores | Advancing Roll-a-Ball | Unity Tutorial

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Published on ● Video Link: https://www.youtube.com/watch?v=BhVsDurMzng



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Duration: 14:18
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Learn how to handle scores in C#. This is the fifth video in a series about advancing from Unity's Roll-a-Ball tutorial. The set of videos will cover enemies, respawning the player, creating a lose state, split screen, importing assets, making menus, and adding sounds. Just follow along as Emily takes us step by step through an easy process to count and display scores. Do you have any questions? Let us know down below!


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Outro Music:
Track: Rival x Cadmium - Willow Tree (feat. Rosendale) [NCS Release]
Music provided by NoCopyrightSounds.
Watch: https://youtu.be/kddC4gi72UE
Free Download / Stream: http://ncs.io/WillowTreeYO




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Tags:
unity
step by step
c#
easy
help
tutorial
in game
play
first
game
basic
beginner
roll
ball
input
player
score
handler
properties
UI
GUI
TextMeshPro
counter
count