Countdown to 2013 - Aladdin (SNES Version)

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With 2012 in its final month, it's time to try something a little different. Every day for the next 30 days, a new video will preview a potential playthrough that could be made in the upcoming year. While I don't do requests, interest in any of these videos may make a full playthrough a reality, and some I plan to do for sure next year.

The entry for December 19, is Disney's Aladdin for the SNES by Capcom.

The SNES version of Aladdin is very different from Virgin's game for the Genesis. Instead of weilding a sword, Aladdin focuses on acrobatics in this game with more emphasis on platforming instead of combat. After picking up the power-up, Aladdin can parachute when in the air to give more distance and control to his jumps. Also, Aladdin can still throw apples, however, they only stun enemies instead of defeating them.







Tags:
Disney
Aladdin
Capcom
Nintendo
Super Nintendo
SNES
Agrabah
Abu
Jasmine
Genie
platform
market
roof
palace
Decemeber
2012
New Year
2013



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