Crash Bandicoot 2 N. sane remastered - uncut playthrough part 1 ► 1080p 60fps No commentary
Damn these games are intense. Uncut = Didn't cut deaths away from this. A playthrough. Fun shit.
Crash Bandicoot N. Sane Trilogy
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Crash Bandicoot N. Sane Trilogy
Crash Bandicoot N. Sane Trilogy cover art.jpg
Developer(s) Vicarious Visions[a]
Publisher(s) Activision
Director(s) Dan Tanguay
Producer(s) Kara Massie
Designer(s) Dan Tanguay
Programmer(s) Dave Calvin
Artist(s) Dustin King
Composer(s) Josh Mancell[b]
Series Crash Bandicoot
Platform(s)
PlayStation 4
Microsoft Windows
Nintendo Switch
Xbox One
Release
PlayStation 4
June 30, 2017
Switch, PC, Xbox One
June 29, 2018
Genre(s) Platform
Mode(s) Single-player
Crash Bandicoot N. Sane Trilogy is a platform video game compilation developed by Vicarious Visions and published by Activision. It is a collection of remasters of the first three titles in the Crash Bandicoot series: Crash Bandicoot, Cortex Strikes Back, and Warped; all which were originally developed by Naughty Dog for the PlayStation and released from 1996 to 1998. The game was first released for PlayStation 4 in June 2017. It received generally favorable reviews from critics, who praised the game's faithfulness to the original trilogy, and sold over 2.5 million copies by September 2017. Versions for the Nintendo Switch, Xbox One, and Microsoft Windows were released in June 2018.
Contents
1 Gameplay
2 Development
3 Reception
3.1 Sales
3.2 Accolades
4 Notes
5 References
6 External links
Gameplay
See also: Crash Bandicoot § Common gameplay elements
Crash Bandicoot N. Sane Trilogy is a collection of remasters of the first three games in the Crash Bandicoot series; Crash Bandicoot, Cortex Strikes Back and Warped. Each game features Crash Bandicoot traversing various levels in order to stop Doctor Neo Cortex from taking over the world. Like in the original games, Crash uses spinning and jumping techniques to defeat enemies, smash crates, and collect items such as Wumpa Fruits, extra lives and protective Aku Aku masks. The trilogy adds new features across all three games, including unified checkpoints, pause menus and save systems, including both manual and automatic saving, time trials, which were first introduced in Warped, and the ability to play most levels in each game as Crash's sister, Coco.[1] It also features remastered audio and cutscenes, including new recordings of the games' dialogue given by the franchise's more recent voice actors.[2]
After a representative for Activision stated in 2013 that they still owned the rights to the Crash Bandicoot series and were exploring ways to bring it back,[3][4] the game was announced at E3 2016.[5][6] It was developed by Vicarious Visions,[7] who coined the term "Remaster Plus" to describe the collection, as they did not fully remake the original games, but rather used Naughty Dog's original level geometry to rebuild the gameplay from scratch. As the levels were coming together, they also added their own art, animation, and audio.[2] Almost none of the source codes for the original games were available to the developers, as the game engines were specially written for the original PlayStation and Vicarious Visions could not find a way to use it on more powerful systems.[8] Sony and Naughty Dog were able to provide various polygon meshes from the original, although many important elements from these were missing and the team found that "they were compressed in some wacky format that we had to decode". Vicarious Visions looked at various internet communities to make sure they had essences of the games captured.[8] The team also had some fans test the game and give notes about it compared to the originals.[8] In April 2017, there was a contest for fans to submit ideas for idle animations for the character, with the winners announced the following month.[9][10]
Ports for Microsoft Windows, Nintendo Switch, and Xbox One were announced in March 2018 and were released on June 29, 2018.[11][12] The Switch port in particular was not originally intended until a lone engineer at Vicarious Visions successfully ported the game's first level to the platform, proving it was feasible to port the entire game.[13] Sega published the Switch version in Japan on October 18, 2018.[14]
Reception
Reception
Aggregate score
Aggregator Score
Metacritic (PS4) 80/100[15]
(NS) 78/100[16]
(XONE) 79/100[17]
(PC) 76/100[18]
Review scores
Publication Score
Destructoid 8.5/10[19]
EGM 9/10[20]
Game Informer 8/10[21]
Game Revolution 4.5/5 stars[22]
GameSpot 6/10[23]
GamesRadar+ 3.5/5 stars[24]
IGN 8.5/10[25]
Polygon 6/10[26]
Crash Bandicoot N. Sane Trilogy received "generally favorable" reviews from critics, according to review aggregator Metacritic.[15]
Sale