Crash Bandicoot N. Sane Trilogy Playthrough | Crash Bandicoot: Warped | EXTRA 2: Future Tense N/A*
*N/A = No Abilities
I was going to do this level almost completely blind, but I couldn't help but watch gameplay of a guy who got the PC port a day early.
Which reminds me, who uploads a DLC pack BEFORE the patch is made available? That's like a new donut store giving someone a box of donuts BEFORE they've even started baking! (I.e. The box has no donuts in it.)
Anyway, here's a run through of the all new level Future Tense without any abilities. I.e. from the minute you start up the game.
In this context, the level is significantly harder than it appears. The level is hard and complex, but it's not Stormy Ascent hard... at least, not to Crash veterans like me.
But like this? Came dangerously close to a Game Over!
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