Create A DAMAGE FLASH Effect for Sprites | Unity Tutorial

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In this Unity tutorial, we'll learn how to create a Damage Flash effect using Unity and ShaderGraph. This Damage Flash effect will show the user damage after they've been damaged. This is a great effect to use in your Unity game to show the player they've successfully damaged an enemy.

- We'll need to setup a sprite shader using Shadergraph in order to handle this
- Next we'll setup the code to handle changing the values
- We'll setup post-processing effects to ensure we can utilize our HDR flash color using bloom.
- I'll show you how we can further control/tweak this using an animationCurve.

Link to Download the 2D Asset Pack seen in this tutorial:
https://veilofmaia.com/tutorial-asset-pack/


Contents of This Video: ------------------------------------------

00:00 - Intro
00:40 - Create the Shader in Shadergraph
05:15 - Setting Up the DamageFlash Code
11:18 - Improve Control Using an AnimationCurve

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