
Create photoreal cinematics in UE4: Rebirth tutorial
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Published on ● Video Link: https://www.youtube.com/watch?v=0iQJkSpOoOQ
This in-depth tutorial goes through the entire production process for ‘Rebirth’, a cinematic produced by Quixel using Unreal Engine 4. Beyond its visual process, Rebirth serves as a benchmark and kickstarter for virtual production workflows.
Read more about the project on Medium: http://bit.ly/rebirthmedium
Watch Rebirth: https://youtu.be/9fC20NWhx4s
Explore the Megascans assets used in Rebirth: http://bit.ly/2oTbMlR
Music: “Away”, by Meydän, is licensed under CC by 4.0
More from Joe Garth at: https://www.artstation.com/joegarth
1. Asset set-up 03:05
2. Composition 07:12
3. Lighting 15:27
4. Atmospherics 21:19
5. Post-processing 25:06
6. Color grading 32:08
7. Virtual cameras 36:55
8. Final output 38:32
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Tags:
quixel
megascans
pbr
texture
photorealism
ue4
unreal engine 4
unreal engine
epic
rebirth
introducing
textures
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