Creating a Living, Breathing World With Ray Tracing in SotTR

Subscribers:
1,210,000
Published on ● Video Link: https://www.youtube.com/watch?v=E3862zfbjwc



Duration: 2:49
95,711 views
3,673


We got a pretty deep dive into how Ray Tracing technology is implemented into Shadow of the Tomb Raider during Jensen's presentation. Now, sitting down with the devs, we have a better understanding of how all the details of Lara's world are brought to life with the power of RTX.

Learn More About Ray Tracing in Shadow of the Tomb Raider: https://www.nvidia.com/en-us/geforce/news/shadow-of-the-tomb-raider-rtx-ray-traced-shadows/

Learn More About GeForce RTX: https://www.nvidia.com/en-us/geforce/20-series/

GeForce host Julian Huguet: https://twitter.com/jhug00

Subscribe to GeForce! https://www.youtube.com/channel/UCL-g3eGJi1omSDSz48AML-g?sub_confirmation=1

GeForce Twitter: https://twitter.com/NVIDIAGeForce
GeForce Facebook: https://www.facebook.com/NVIDIAGeForce/
GeForce Instagram: https://www.instagram.com/nvidiageforce/







Tags:
NVIDIA
GeForce
PC Gaming
GeForce GTX
Gamescom
Gamescom 2018
Shadow of the Tomb Raider
Tomb Raider
Shadow of the Tomb Raider game
Shadow of the Tomb Raider gameplay
Shadow of the Tomb Raider Gamescom
GeForce RTX
Ray Tracing
20-series
dynamic lighting
point lights
cube map
area light
cone light
2080
2080 Ti
Shadow of the Tomb Raider PC
PC graphics
Shadow of the Tomb Raider graphics
Shadow of the Tomb Raider Ray Tracing
interview



Other Statistics

Shadow of the Tomb Raider Statistics For NVIDIA GeForce

At this time, NVIDIA GeForce has 851,355 views for Shadow of the Tomb Raider spread across 18 videos. Less than an hour worth of Shadow of the Tomb Raider videos were uploaded to his channel, less than 0.55% of the total video content that NVIDIA GeForce has uploaded to YouTube.