Creating a Widget to Display Region Names in C++ | Part 2 | Unreal Tutorial

Subscribers:
4,500
Published on ● Video Link: https://www.youtube.com/watch?v=9ULufUqugUs



Category:
Tutorial
Duration: 12:53
176 views
10


Learn how to create widgets in C++. This is part 2 of a 3 part series. The first part goes through creating a trigger box with a region name. This part covers how to make a widget and connect the region name to a Widget. The next part will cover having the on screen text fade in and out after entering an area. Just follow along as Emily takes us step by step through an easy process to create regions. Do you have any questions? Let us know down below!


Previous Video
https://youtu.be/dqEprmNnbDs


Check out our Patreon!
https://www.patreon.com/KeySmashStudios


If you have any questions join us on discord or comment below!
Join our discord server! https://discord.gg/6mgJjTh


Check out our new phone app!
https://play.google.com/store/apps/details?id=com.KeySmash.BlastOff&hl=en_US


Check out our Twitch!
https://www.twitch.tv/keysmashstudios/


Check out our Toy Asset Pack!
https://assetstore.unity.com/packages/3d/props/interior/low-poly-wooden-kid-s-toys-162585#description


Follow us on Social Media!
Twitch: https://www.twitch.tv/keysmashstudios/
Instagram: https://www.instagram.com/keysmashstudios/
Twitter: https://twitter.com/KeySmashStudios


Outro Music:
Track: Rival x Cadmium - Willow Tree (feat. Rosendale) [NCS Release]
Music provided by NoCopyrightSounds.
Watch: https://youtu.be/kddC4gi72UE
Free Download / Stream: http://ncs.io/WillowTreeYO







Tags:
unreal
2020
step by step
easy
help
unreal engine tutorial
tutorial
KeySmash
key smash
kss
keysmashstudios
unreal engine
unreal 4
ue4
4.24
c++
code
unreal game tutorial
c++ actor
how to
move
trigger
event
box
boxtrigger
region
name
display
area
game
map
town
widget