Creating a Widget to Display Region Names in C++ | Part 2 | Unreal Tutorial
Learn how to create widgets in C++. This is part 2 of a 3 part series. The first part goes through creating a trigger box with a region name. This part covers how to make a widget and connect the region name to a Widget. The next part will cover having the on screen text fade in and out after entering an area. Just follow along as Emily takes us step by step through an easy process to create regions. Do you have any questions? Let us know down below!
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