Creating Cool Choices in Gameplay | Critical Thought #gamewisdom #gamedev #indiedev
For this critical thought, I talked about how choices in games can or cannot matter, and what needs to happen if you want the player to care about them.
0:00 Intro
00:19 Hardlocking Choices
6:20 Stand Choices
10:00 Giving the Player a Choice
19:13 Wrapping Up
games shown: Diablo 4, Roboquest, Scarmonde, Tactical Breach Wizards, Beneath Oresa, Cobalt Core.
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