CREST: EXPLORATION MODULE | LET'S TRY | TRIBAL GOD GAME

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14,100
Published on ● Video Link: https://www.youtube.com/watch?v=2IOSLdXjGPI



Game:
Crest (2018)
Duration: 14:35
297 views
20


A new module is coming to CREST, the god/religion simulator game. So I thought I would try it out!

Exploration Module - 31st July, 2017

Several islands that your followers can settle on and travel between with boats will await you. We will also improve heavily on the ecology and animal simulation. Because of these changes you'll have a much more varied game world where a city's location will have a big effect on how they prosper.


1. Islands
In this exploration module we will have more islands that the followers can migrate to. It will grant followers the possibility to travel across potentially dangerous waters and give the ocean more life. Followers will be able to go fishing in order to get more food.


2. Ecology
We want to improve upon the ecology system where the player can see the consequences of their followers have on nature. For instance, hunting too much will create an imbalance with the holy trinity of Crest (animals/followers/nature). We will also add a few more biomes (e.g. coast or red earth) that will give more variety to the islands.


3. Polish existing features
Thanks to our players and let’s players, we have seen where we need to make things better. The feedback allows us to improve the game further in the right direction. Some of the features you pointed out that need to be polished are: war, trading and word combinations for commandments.


4. Animals
There will be more animals in the next update. In order to create a more vibrant world, we will increase the variety of the animals and include leopards & hippos amongst others.


5. Bells and Whistles
We will improve upon existing features and graphical assets in Crest and also add some more flavour to the island. For instance beaches, cliffs and maybe even height differences.
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Tags:
CREST
let's try
game
exploration
module
release
expansion
patch
religion simulator
culture development
tribal warfare
human migration
eat create sleep



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