CryEngine NEON NOIR 4K Ray-Tracing ULTRA SETTINGS Benchmark Gen on Gen Comparison - TURING vs AMPERE
Neon Noir was developed on a bespoke version of CRYENGINE 5.5, and the experimental ray tracing feature based on CRYENGINE’s Total Illumination used to create the demo is both API and hardware agnostic, enabling ray tracing to run on most mainstream, contemporary AMD and NVIDIA GPUs.
The feature will ship in CRYENGINE in 2020, optimized to take advantage of performance enhancements delivered by the latest generation of graphics cards from all manufacturers and supported APIs like Vulkan and DX12.
With this Benchmark we take this software based Ray Tracing tech to its highest potential cranking the settings all the way up to ULTRA in Native 4K no DLSS and let the cards take off!
What will the Scores be?
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