CS:GO | NEW FOOTSTEP SOUNDS | 11/10/15 Update

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Published on ● Video Link: https://www.youtube.com/watch?v=ut7l02gjQEM



Counter-Strike 2 - formerly Counter-Strike: Global Offensive (CS:GO)
Game:
Category:
Vlog
Duration: 3:15
9,387 views
57


http://blog.counter-strike.net/index.php/2015/11/13087/

Release Notes for 11/10/2015

10 Nov 2015

[SOUND]
– Increased fidelity and weight of jump land sound.
– Landing sounds now play an additional sound depending on the surface.
– 3rd person footsteps are now slightly louder in relation to weapon sounds for increased positional clarity. (Further volume compression may be possible by enabling “sound normalization,” “volume equalization,” or a similar setting in your audio playback device properties)
– New surface footstep sounds to reduce repetition and phasing as well as increasing listenability and positional clarity.
— Concrete
— Wood
— Rubber
— Snow
— Glass
— Grass
— Mud
— Dirt
— Solid Metal
— Metal Grate
— Metal Chainlink
– Fixed a bug where give_ammo sound was playing for every shotgun shell insertion animation.
– Minor volume mix adjustments
– (Note: For players using virtual surround sound, please be sure to set the audio settings in CSGO to 5.1 speakers.)

Tried to get as many of the sounds as I could. No idea where to find rubber or chainlink.

http://themegarinat.deviantart.com/art/GMod-csgo-FBI-431751808




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Tags:
Counter-Strike: Global Offensive (Video Game)
Counter-Strike (Video Game)
Video Game (Industry)
CSGO
Footsteps
New footsteps
New sounds
Update
Valve Corporation (Video Game Developer)



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