CS:GO Source SDK: Clip vs Player Clip Brush Texture - Which One Should You Use Hammer Tutorial

Subscribers:
80,500
Published on ● Video Link: https://www.youtube.com/watch?v=rDrBNQ3u9Sw



Counter-Strike 2 - formerly Counter-Strike: Global Offensive (CS:GO)
Game:
Category:
Tutorial
Duration: 6:52
16,332 views
486


Clip and Player Clip brushes are very important in Source mapping but I was confused which one to use?

Clip or Player Clip?

I decompiled a few maps and found that one map used "clip" (CS_Militia). While another used all "player clip" (CS_Office).

It seemed arbitrary. But after researching and testing, watch the video to see what I found.

-----------------------------------
Full Tutorial Notes and More: http://www.worldofleveldesign.com/categories/csgo-tutorials/csgo-clip-vs-playerclip.php

-----------------------------------
Full Source Engine: CS:GO SDK Tutorials Playlist: https://www.youtube.com/playlist?list=PL_c7yiTIRI8pv2Z1yqoLyLU7k2j-bM435

-----------------------------------
Follow World of Level Design

EXCLUSIVE WoLD Insider Newsletter/Updates: http://www.worldofleveldesign.com/wold-insider/index.php
WoLD on Twitter: https://twitter.com/GameLevelDesign
WoLD on Facebook: https://www.facebook.com/worldofleveldesign
WoLD on Instagram: https://www.instagram.com/worldofleveldesign/




Other Videos By WorldofLevelDesign


2019-03-26UE4 Tutorial: Quick Scene Using Modular Pipes & Corridor Assets with Unreal Engine 4
2019-03-135-Year Curse Working on Modular Pipes Project (Game Environment Art)
2019-03-1232 Lessons I Learned from Creating 32 Modular Pipe Assets Tutorial with Maya LT/Maya & UE4
2019-02-148 More Practical Level Design Ideas from "Mirror's Edge"
2019-02-126 Instant Level Design Flow Tips as Seen in "Mirror's Edge"
2019-02-05One Level Design Mistake I Learned to Avoid From Playing "Mirror's Edge"
2018-10-01Blocktober: Your Quick Start Guide to Blockouts for Level Design and Game Environment Art
2018-09-25SECRETS to Using Colors to Create Game Environments Like "Mirror's Edge"
2018-06-04Maya LT/Maya Tip #5: Make Mesh Adjustments Without Moving UVs with Preserve UVs
2018-05-29Maya LT Quick Tip #4: How to Download and Install Bonus Tools for Maya LT 2016-2018
2018-05-22CS:GO Source SDK: Clip vs Player Clip Brush Texture - Which One Should You Use Hammer Tutorial
2018-05-16UE4: 8-Step Checklist for Level Scene Setup to Begin Working Tutorial
2018-05-14Maya LT/Maya Quick Tip #3: Fix FBX Export Error UE4 “Triangulation & Smoothing Groups Not Supported”
2018-05-08MayaLT/Maya Quick Tip #2: Can I Delete/Move “C:Autodesk” Folder? How I Got Back 10GB HardDrive Space
2018-05-06Maya LT/Maya Quick Tip #1: Working With Busy/Cluttered Scenes Use “Isolate Select”
2018-05-01UE4 Quick Tip #05: Modify and Save BSP Brush Pivot Points (Improving BSP Workflow) Tutorial
2018-04-27Quick Tip #11 CS:GO Source: Correctly Spawn Chickens in Your Map Like in CS Italy Tutorial
2018-04-25UE4 Quick Tip #04: How to Disable Auto Exposure (Eye Adaptation) From Your Scene Tutorial
2018-04-23UE4 Quick Tip #03: Easily Add Starter Content & Game Templates Into Existing/Empty Project Tutorial
2018-04-20UE4 Quick Tip #02: Quickly Add Mannequin Model to Projects for Scale Reference Tutorial
2018-02-1311 Secrets for Level Design & Game Environment Ideas, Layouts, Reference w/"Google Maps 3D" Tutorial



Tags:
hammer
source
csgo
level design
sdk
csgo sdk
hammer source
clip
player clip
texture
brush



Other Statistics

Counter-Strike 2 Statistics For WorldofLevelDesign

WorldofLevelDesign presently has 1,462,704 views for Counter-Strike 2 across 53 videos, with his channel uploading 8 hours worth of Counter-Strike 2 videos. This is 7.98% of the total watchable video on WorldofLevelDesign's YouTube channel.