CTGP Tracks Done Backwards - Alpine Peak 1x Respawn [OUTDATED]
THIS VIDEO IS OUTDATED - PLEASE SEE A BETTER VERSION OF THIS VIDEO HERE: https://youtu.be/kf3N69XjzeM
In this video, I drive a full lap of the custom track Alpine Peak backwards using all 3 mushrooms available in time trials. Because this doesn't actually require any of the mushrooms, I don't use them. In order for a track to count as being completed backwards, you must start in lap 1 and travel through all of lap 0 backwards, finishing by reaching lap -1. We will be going through the tracks of the CTGP 1.03-1112 update alphabetically, and returning to any past tracks if breakthroughs are made (such as this one) that change the statistics of the progression of the challenge (more on this later in the description).
This video is an improvement over the previous strat that completed the track backwards in 3 respawns (https://youtu.be/ZSrOdVljJVw). Since then, Fear (https://www.youtube.com/channel/UCjeSAtYttyyGPdsliEeY9iA) showed that it was possible to skip the first two respawns by utilising a trick known as "slow wheelie glitch" to skip from KCP 10 (there are 13 key checkpoints in the track if you include CP0) to an earlier part of the track (https://cdn.discordapp.com/attachments/891072226340765707/913186313509945364/24-21-53-52.mp4), and then drive forward to hit KCP 9, which is after (relative to facing backwards) the first 2 respawns.
Here, there is 1 respawn that is mandatory to complete the track backwards, that can be done with any amount of mushrooms. The respawns is as follows:
Respawn #1: to get to the top of the spiral
Playlist of these videos: https://www.youtube.com/watch?v=xn5oUUeubCc&list=PLbnjjnFG8yVTXfNn9_cRdo2Mx3l_9mHrv
Backstory: This is a series I had originally planned to collaborate solely with Charlie on, however, since starting the project, Jellopuff helped out with the 2nd track, and Charlie stopped doing MKWii TASing, so a lot has changed. I have some more people helping me with this, but videos will be more central to my channel since it's way easier for people to understand the progression of the challenge if the progress updates are consistent with the previous ones (the titles and descriptions, the rules of the challenge, the explanations made, etc.). That being said, the only reason for the delay on uploading progress on these is down to my motivation to record them, and since you're reading this, it means I got the motivation to record this specific one. I have 9 more tracks already done that just need to be recorded and edited (Charlie and I started in April and have been putting it off a LOT).
What I do in the video is exactly the same as the previous strat, but with the aforementioned improvements included. I also wanted slightly different driving afterwards so that every part of the video included something new, and also have vanilla game music turned on now as well. As far as we know, there is no way to skip back from the ice section to the spiral section without respawning, so this is as best as we will be able to get. Tomorrow's video will be on Aquania.
There are a few statistics and various versions of this challenge that I will keep track of that allow for a better understanding of what's going on. Below is a list of all of them:
1. Completing the track backwards with the minimum number of respawns, where you have access to a certain amount of mushrooms (a = Infinite, b = 3, c = 2, d = 1, e = 0)
2. Completing the track backwards with the minimum number of respawns, then minimising the number of mushrooms from there
3. Completing the track backwards with the minimum number of mushrooms, regardless of respawn count
Alpine peak now has the following statistics to offer:
1a. 1 Respawn
1b. 1 Respawn
1c. 1 Respawn
1d. 1 Respawn
1e. 1 Respawn
2. 0 Mushrooms
3. 0 Mushrooms
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