Ctrl, Alte, Delete (100% Birthday OJ)

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Published on ● Video Link: https://www.youtube.com/watch?v=xCYSAaxscjM



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Alte's a peculiar case of 'Press Your Luck', in a game where, ironically, luck determines a lot. DEF -1, EVA 1 are strange Stats for any Unit, but on top of this, Alte gets free Info when she Fights: she gets to see a random Card in her Opponent's Hand. The big purpose of this is Synergy for the unconventional Hyper "Self-Destruct."

In the ideal world, you see your Opponent has an ATK Boost Card and play SD in response, [Flaw 1] hoping they'll use it. Then, you purposely bumble your Roll [Flaw 2] and perish from the Attack [Flaw 3]. Doing so bolsters Alte's ATK by 1 for the rest of the Game, preserves most of your Stars and kneecaps your Opponent, both by forcing them to lose your Penalty and forcing them to Fall as well [Flaw 4]. Ideally. But, there are hiccups here.

[Flaw 1] They might not use that Card that you see.
[Flaw 2] Success and Failure are lottery and relative.
[Flaw 3] Using the Card and NOT perishing is a complete waste of 30 Stars.
[Flaw 4] If they have Extend, as most Players do, then you lose your advantage, and not to mention, you're still Downed and waiting for Revival.
[Flaw 5] All this leads to a Unit with a great concept, but is so Hyper-Dependent and situationally powerful that she's best in Co-Op or Bounty Hunts.