CUBIX 128K (2025) 100% Walkthrough, ZX Spectrum

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Published on ● Video Link: https://www.youtube.com/watch?v=nZ98KKBOpVw



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For those who are stuck, we bring here the complete solution for the biggest game released for YRGB 2025. Here you can see how to find all 50 diamonds and how to find / create the route through all the six towers. We highly recommend you try to complete this game yourself and only come here to watch if you are having problems. This is a huge, very playable 3D game for the 128K where you can interact with the 3D environment and gain new new abilities. The gameplay and level design are fantastic, so give it a go!

The First-Ever 3D Platformer for the ZX Spectrum! The game takes place in the distant universe, where the laws of geometry and physics were subject to symmetry and harmony, there lived an amazing people - the Cubics. Their world was built of perfect cubes: cubic towers rose into a cubic sky, cubic cities shimmered with cubic features. At the heart of this world lay the Sacred Talisman - a magical die that radiated balance and order.

But one day, a mysterious villain appeared from the Shadow Dimension - Hexatron, the Lord of Chaos. He hated the perfection of the Cubics and wanted to bring disorder to their harmony. Hexatron stole the Talisman and, using dark magic, split it into six separate faces. Each was hidden at the top of a Great Tower, filled with labyrinths, traps and trials.

Our hero - Bix - an ordinary Cubic who somehow escaped the curse, decides to challenge fate, resolving to climb each of the towers, overcome the treacherous trials, collect each fragment of the Talisman and restore it to order. Only then will Hexatron be banished and peace returned to his people.

The game genre is a puzzle platformer with elements of metroidvania. The game has 6 large locations ("towers"), unlike each other, more than 10 various game mechanics, cute characters and mind-blowing logical puzzles. As the game progresses, the main character gains more and more abilities, allowing him to pass the "towers" non-linearly (i.e. in different ways and routes), the mechanics of the towers change, and the complexity of the puzzles increases.

Released as participant in YRGB 2025.

Made by Gogin in 2025.

Download here: https://yrgb.org/

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