Custom ECS part 16 - Making the boids look good
As part of Brooks' goal to learn and improve his game-making skills he is learning how to create his own ECS library in Rust. It is meant to be used with the games he makes with GGEZ, however it won't hold any framework dependent code.
ECS library code - [https://github.com/brooks-builds/bbecs](https://github.com/brooks-builds/bbecs)
Flocking simulator code - [https://github.com/brooks-builds/flocking_rust](https://github.com/brooks-builds/flocking_rust)
YouTube Playlist - [https://www.youtube.com/watch?v=kEosrMDPUPA&list=PLrmY5pVcnuE-RkljbhjjL50UPkBvX5S5v](https://www.youtube.com/watch?v=kEosrMDPUPA&list=PLrmY5pVcnuE-RkljbhjjL50UPkBvX5S5v)
Twitter - [https://www.twitter.com/brooks_patton](https://www.twitter.com/brooks_patton) -- Watch live at https://www.twitch.tv/brookzerker