Custom Nodegraph System test | Garry's Mod 13

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Published on ● Video Link: https://www.youtube.com/watch?v=iKkqN8NFpY8



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My CPTBase is now capable of generating nodegraphs on its' own for my SNPCs to use, only. In this video, I demonstrate how you can also manually place nodes and how the AI dynamically updates. This system is still WIP as I have only spent 5 hours on it.

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Tags:
CPTBase
Garry's Mod
Programming
AI
Artificial Intelligence
SNPCs
NPCs
NPC
SNPC
Node
Nodes
Ground Node
info_node
Valve
Half-Life 2