Custom Robo V2 Episode 1 — I wish I had better friends!

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Published on ● Video Link: https://www.youtube.com/watch?v=wPV9US5dOzo



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Duration: 20:39
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Hello Everybody of the Let’s Play community I am the Blindswordsman and welcome to my new Let’s Play of Custom Robo V2 for the Nintendo 64, the Sequel to one of my favorite games of all time, custom robo that game was fantastic and the sequel is awesome not as good as the first game but we should enjoy this one, to start the episode we get introduced to a new world and unfortunately since this game is Japanese only and the English translation is buggy we have to start the game in Japanese but without further adu let’s start custom robo V2!

Conception and Planning (Late 1990s): The development of "Custom Robo V2" began in the late 1990s when NOISE, a small Japanese video game developer known for their work on the Custom Robo series, started planning the sequel to the original "Custom Robo" game. The original "Custom Robo" was a Japan-exclusive title for the Nintendo 64.

Game Boy Color Platform (Late 1990s - Early 2000s): NOISE made the strategic decision to develop "Custom Robo V2" for the Game Boy Color, a handheld console with a significant user base at the time. This decision allowed the game to be more accessible to a wide audience and provided a unique gameplay experience on the portable platform.

Unique Features (Late 1990s - Early 2000s): The development team focused on refining the game's core features, which included intense real-time battles between customizable miniature robots. The ability to personalize these robots with various parts and weapons was a standout feature, offering players a deep and strategic combat system.

Storyline and Characters (Late 1990s - Early 2000s): "Custom Robo V2" incorporated a deeper storyline with a diverse cast of characters, which added depth to the game. The story-driven approach aimed to engage players on a more emotional level and give them a reason to invest in the world of Custom Robos.

Localization and Release (2000): After several years of development, "Custom Robo V2" was released in Japan in 2000 to critical acclaim. However, it did not see an official English-language release, much to the disappointment of North American and European fans. The lack of localization may have been due to the declining popularity of the Game Boy Color in favor of the newer Game Boy Advance at the time.

Fan Translations (2000s - Present): In the absence of an official English version, devoted fans took it upon themselves to create fan translations of "Custom Robo V2" so that non-Japanese speakers could experience the game. These fan translations are still available and have helped keep the game's fanbase alive and strong.

Legacy (Present): "Custom Robo V2" continues to have a dedicated following, and its legacy endures as a beloved part of the Custom Robo franchise. Fans praise its deep gameplay, engaging storyline, and the creativity it allows through robot customization.

While "Custom Robo V2" remains a cherished gem in the world of video gaming, it also serves as a testament to the power of fan communities, who ensure that exceptional games are not forgotten, even if they never receive official localization.

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Tags:
Custom Robo V2
Let's Play
Video Game
Gaming
Mecha
Game Boy Color
NOISE
Nintendo
Cult Classic
Strategy
Game Mechanics
Customization
Robot Battles
Storytelling
Game Development
Fan Translation
Classic
Retro Gaming
Japanese Game
Cult Following



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Custom Robo V2 Statistics For theblindswordsmanDS

At this time, theblindswordsmanDS has 5,059 views for Custom Robo V2 spread across 16 videos. His channel uploaded 7 hours worth of Custom Robo V2 videos, less than 0.91% of the total video content that theblindswordsmanDS has uploaded to YouTube.