Customization Feels Similar To Black Desert - ArcheAge Part 2 ( Customization Completed )
Hello there my lovely Hell Sheep,
Welcome back to the last part of the customization for this game from what I was able to see during character creation an now we can get abit more in depth with what were able to do with our character design so lets get it started.
I like that this lets you modify nearly every aspect of your characters face to perfectly design every bit of angle or contour , depth to width which goes for eyes and lips, nose cheeks and jaw, ears so on an so forth.
The color slider is more on the alter side compared to a actual slider you click on the box of merged colors were you want to start an change the density or brightness with a slider to get the right tone you want, I don't really like this style as I feel it makes it harder to get the perfect color you are looking to achieve.
Now for the options you can choose from there are alot of hair styles an that was kinda it as the rest of the character options were fairly minimal such as with eyebrow or eyes, even the face sculting presets were minimal, I think afew more options would have been better. A plus is there are a bunch of eyes or opticals you can choose from with different designs which was nice but I felt like certain ones didn't take to altering the color pretty well.
One of the other things I noticed is the outfits that show for the character class you won't actually get when you start the game unless you buy them from the market which requires you to buy in-game currency with real money, you're typical microtransaction for a F2P game.
I am not sure if your character will yield an british accent on all races or gender in this game so I may need to test that out, if this IS the case that is quite lazy imo.
The landscape seems pretty good but not great even with my graphical settings all set to high which is something I kind of feel let down with because the character design and the cutscenes are wonderful so why not meet that same standard with the in-game enviroment.
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