Cyber Valkyria Delta - Episode 13: LIMIT BREAK
Intro - 00:00
Announcement: New Desk Impending - 01:38
Planning Mission Order - 4:46
Safehouse Updates - 07:59
A Personal Matter (Dialogue: Legwork) - 16:49
Sin Hype Limit Break - 22:52
Contact Influence Limit Break - 29:53
Detox Result - 34:40
Upcoming Plans - 35:32
The Bright Hootenanny (Dialogue: New Heist) - 32:23
Planning Next Missions - 38:14
Contacts And What They Sell - 41:50
Wrap-up - 40:38
Ending - 42:12
After our first playthrough in early access had to come to a premature end, we're back once again to tackle Cyber Knights: Flashpoint! In this new run, we're going to take some of what we learned from the last one and try to incorporate it here. Will we be successful in game or out of game? No idea!
After another successful mission, we're back in the safehouse to take stock of everything. We're still a little light on money, but what we are not light on is limit breaks! We get our first taste of the system in this one, with a limit break for one of our mercs and for a contact.
Also, new desk hype?
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