Cyberpunk 2077 Review - A Critical but Fair Analysis

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Cyberpunk 2077
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Review
Duration: 44:55
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The footage contains SPOILERS*.
Is Cyberpunk 2077 as terrible as the echo-chamber makes it out to be? Doubtful. Did it fail to deliver on its many promises? Absolutely. But if we're being realistic, no game could have lived up to such ridiculously high expectations, at least not after 5 years of development. (True dev work began after the "Blood and Wine" Witcher 3 expansion was released, in may of 2016. Writing and Concept did indeed begin in 2013)
So let's try to view this game for what it is, not for what it was supposed to be.

TIMESTAMPS:
0:00 - A disastrous Launch
1:32 - A brief Overview
2:25 - The City
3:55 - Freeroam
6:18 - What's this game's focus?
7:59 - Masterful Storytelling
11:15 - Story Issues
13:49 - Checklist Gaming
16:51 - Combat
20:28 - Character Builds
22:52 - Criticism & Suggestions
23:55 - Defund the NCPD **
26:18 - Rebalancing Combat
30:25 - Cut Content & Poor Optimization
35:22 - Comparisons with other games ***
37:53 - Early Access
39:32 - Final Score

* - I took care not to discuss any spoilers from the game, but editing this video without showing some key moments and characters was an impossible task, considering the huge amount of scenes in it.
** - here I suggest an easier alternative to coding Police AI, and why it makes sense to remove the wanted system altogether.
*** - technically, I compare Cyberpunk with other games (especially GTA) throughout this entire video, but here I draw some parallels to a lot more titles.

What prompted me to create this review was all the negativity surrounding the unfortunate launch of Cyberpunk 2077. True, the game is not anywhere close to being the product that was hyped and advertised for all this time, but when you think of all that's been promised, there's no way it could've delivered in 2020, or 2021, or maybe even 2022. It's a shame things turned out that way, but if you think about it, there's so much untapped potential in this game that would've required at least another 2-3 years of development time...Unfortunately for CDPR and for us, the investors don't want to wait for a product to be perfect, they want their money now and as such, development was rushed and we got this mess. Now let's hope CD Projekt RED continues to work on cyberpunk, fix the issues, add more features, rework some others and eventually deliver us the game we've all been waiting for. I wish them the best.
As for this channel, I still gotta make my tutorials for Cyberpunk, the next of which is going to be a massive Cyberware Guide that has everything a growing cyberpsycho needs. After that guide is published, I'll also make a " Visitor's Guide to Night City " type of video, explaining basic concepts, and a video about optimizing your character builds, in case the game ever gets challenging. Once all those videos are taken care of and I've fulfilled my duty, I may be coming back to Mount and Blade Bannerlord, make a quick series and then move onto other games... Bloodlines 2 and Dying Light 2 should release this year, and I've been looking forward to them.




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