Cyberpunk 2077 | Xbox Series S/X vs PS5 | 1.6 Patch Comparison & Framerate Test | Analista De Bits
Xbox Series S
- Resolution Mode: Dynamic 1440p/30fps (common 1260p)
- Performance Mode: Dynamic 1080p/60fps (common 972p)
Xbox Series X
- Ray-Tracing Mode: 1440p/30fps
- Performance Mode: Dynamic 1800p/60fps (common 1620p)
PS5
- Ray-Tracing Mode: 1440p/30fps
- Performance Mode: Dynamic 1800p/60fps (common 1512p)
- Patch 1.6 adds a new performance mode for Xbox Series S at 60fps.
- Series S quality mode does not include Ray-Tracing.
- Xbox Series S in performance mode decreases the quality of some shadows, draw distance and number of npcs.
- Higher average resolution on Xbox Series X in performance mode compared to PS5.
- Performance mode maintains a fairly stable (although with some drops) 60fps on all 3 platforms.
- PS5/SX Ray-Tracing mode adds ray-traced shadows, but not to reflections or global illumination.
- PS5 and X Series have some tearing in performance mode, although it is more noticeable on PS5.
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