Dark Soul - Improved Counter-attack
I've been working on the battle system AGAIN. Now, everyone will have Counter
for physical attacks but you'll need to learn it first. I think I won't have a choice to do a custom Passive Skills menu... Only for this video, the Counter rate is 50% for each characters.
Why Counter-attack is improved, you might ask? Because the other counter I made was only for Pateck, and the trigger was if It's HP was lower than the variable assigned to his HP but if Pateck was poisoned or something else damaged his HP, the counter would've activated anyway. Now, this one is made with Condition, far more easier to do, no issue with poison and everyone can use it XDDDD
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At this time, Pateckharu3 has 12,314 views for RPG Maker 2003 spread across 25 videos. His channel uploaded an hours worth of RPG Maker 2003 videos, or 14.18% of the total watchable video on Pateckharu3's YouTube channel.