Dark Souls and Trade-Offs—Thinking about Game Design

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Published on ● Video Link: https://www.youtube.com/watch?v=--JOdXEQ3aA



Dark Souls
Game:
Dark Souls (2011)
Duration: 26:31
22 views
2


Trade-offs are an important part of balancing games, because they allow (and require) your player to prioritize one thing over another while also allowing things to feel more open.

I want to talk some about how trade-offs work, and Dark Souls seemed to me to be an excellent way to do just that!

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