Darkwatch [P15] [Deadfall] NoCommentary Walkthrough Gameplay

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Published on ● Video Link: https://www.youtube.com/watch?v=zeD_C-cL_b0



Game:
Darkwatch (2005)
Category:
Walkthrough
Duration: 22:48
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Played on ORIGINAL CONSOLE & Upscaled with Framemeister/OSSC if old Gen Console.

. . PLAYLIST:https://www.youtube.com/watch?v=EWlVZClSnGI&list=PLTGOFOIlB2-a190A1udoN9YUH252h3lXy

.

DARKWATCH Full Game/Part 1 to the last part
will include the FULL-GAME Gameplay Walkthrough & all the story campaigns and endings

Platform(s)
PlayStation 2, Xbox

Release
NA: August 16, 2005
EU: October 7, 2005

Genre(s) First-person shooter

Gameplay

Darkwatch features a reputation system that affects player's abilities in addition to the player character Jericho's starting, neutral vampiric powers of "Blood Shield" (a regenerating force field), "Vampire Jump" (a double jump that can be aborted at any moment) and "Blood Vision" (a system of heat vision highlighting enemies and objects that also acts as a zoom). Through the game, Jericho is met with multiple choices of a good or evil variety, allowing the player to select morality awarding Jericho new powers, called "Brands", based on the choices he made. The good path powers are "Silver Bullet" (making the player's weapons cause more damage), "Fear" (confusing minor enemies), "Mystic Armor" (an extra shield system) and "Vindicator" (bolts of lightning destroying all nearby enemies).
The evil powers are "Blood Frenzy" (granting an immunity to damage and extremely powerful melee attacks), "Turn" (turning undead enemies into allies), "Black Shroud" (stealing life force from nearby enemies) and "Soul Stealer" (destroying nearby enemies and stealing their souls). The powers can be activated for a limited time when the HUD's blood bar, which is fueled through collecting souls of the slain enemies, is completely full. Jericho's health is also restored through collecting the souls.

During the daylight hours, Jericho's powers are gone, so he has to fight as a normal human, using a wide variety of weaponry, from a Darkwatch's standard-issue 24-shot Redeemer handgun to a crossbow firing explosive arrows and a rocket launcher, as well as melee combat. In some missions, Jericho can drive a Gatling gun-equipped Coyote Steamwagon vehicle; using it or a horse changes perspective to the third-person view. During horse-riding rail shooter sequences, Jericho is granted unlimited ammunition and high attack speed, at the cost of only being able to use the Redeemer. #Gameplay




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