🚨 Day 25: Update on Our AAA Game Character Creation 🚨
Today was all about refining that shield! 🛡️ @luxg7 used trim dynamic and dam standard brushes to sharpen the edges but ran into a challenge—uneven surfaces due to DynaMesh. 😕 The details weren’t as crisp as he wanted, so he switched gears and optimized the mesh in Maya. Now it’s looking smooth and ready for intricate details! 👌
Next, he’ll be adding scratches and dents to give it that final realistic touch. Stay tuned for the final reveal! 🎮
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