Day 31: UV Unwrapping & Mesh Optimization 🎬

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Today’s milestone brings us closer to a high-quality, game-ready character! After finishing up mesh optimization to reduce excess topology, Luka tackled UV unwrapping to ensure a clean and efficient texture layout. Here are some pro tips he covered:

πŸ› οΈ Start with clean topology and remove any hidden faces.

πŸ› οΈ Use the unfold tool for a quick unwrap, and straighten UVs for better UV space usage.

πŸ› οΈ Place cuts strategically to hide seams, creating a polished, professional look.

Follow along as we get ready to dive into texturing! πŸš€ Visit our website www.m3dsacademy.com to learn more about us.

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