Day of Infamy - Gore Review Update Video 1

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Published on ● Video Link: https://www.youtube.com/watch?v=rtUFVZpjNbo



Day of Infamy
Game:
Category:
Review
Duration: 5:37
47,299 views
981


An update video discussing the changes in the blood and gore effects of Day of Infamy (New World Interactive) since the review,

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Support the channel:
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For a one time contribution:
https://www.paypal.me/valentinbk
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Big thanks to SHUTDOWN and TheEngineerTCR for helping me test the gore and record footage for this video.

Also thanks to Michael and Jon from New World Interactive who were very responsive to whatever questions I had.

SHUTDOWN
https://www.youtube.com/channel/UCJE-cp0CbBmuje5ZqL3dR3A

TheEngineerTCR
https://www.youtube.com/channel/UCJNkz2UwfSScfRwJvxcSUfw

Day of Infamy on Twitter:
https://twitter.com/dayofinfamygame

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BACKGROUND MUSIC - NEW TRACK

Everything on the Line
https://www.youtube.com/watch?v=3Zb8c6CCPfY

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All of my gore reviews can be found here:
https://www.youtube.com/playlist?list=PLE8BZenM9K-AH6yrlnnWkhXmvhlQCsMIj

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Steam curator page
http://store.steampowered.com/curator/8462843/


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Console commands:
The commands I would recommend having in your autoexec.cfg file

First of all, create the autoexec file.
Go into doi-cfg inside your main Day of Infamy folder
(example: E:\Games\Steam\steamapps\common\dayofinfamy\doi\cfg)

Create a new text file and name it autoexec.cfg (MAKE SURE IT'S NOT AUTOEXEC.CFG.TXT)

Inside it post the following commands
cl_ragdoll_dismember_limb_limit 4
r_decals 9999
sv_ragdoll_cleanup 0
sv_ragdoll_maxcount 100

Save

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Full list of commands I got from Michael:
"cl_ragdoll_dismemberment", "1", FCVAR_ARCHIVE, "Enables meat grinding code, please refrain from eating the meat.

"cl_ragdoll_gib_shadows", "1", FCVAR_ARCHIVE, "Enable drawing of ragdoll giblet shadows"

"cl_ragdoll_gib_freeze", "0", FCVAR_CHEAT, "Freeze dismembered ragdolls in place"

"cl_ragdoll_dismember_bullets", "1", 0, "Allow ragdolls to be dismembered by bullets"

"cl_ragdoll_dismember_bullets_fraction", "0.04", 0, "1 amount of impacts required"

"cl_ragdoll_dismember_limb_limit", "2", 0, "Explosions shouldn't dismember more limbs if this number has been reached"

"cl_ragdoll_dismember_chance", "0.4", FCVAR_CHEAT, "Likelihood that a limb will dismember from an explosion"

"cl_ragdoll_dismember_spray_threshold", "64.0f", FCVAR_CHEAT, "Distance a limb has to travel before considering spawning a decal (to prevent decal spamming and respawning)"

"cl_ragdoll_physics_blood_decal_distance"` controls the distance blood can be splattered at

"cl_ragdoll_physics_bullet_impact_strength"` controls how much force is applied to the ragdoll from getting shot at

"cl_ragdoll_animation_time" controls the time it takes for the ragdoll animations to die down if there weren't killed by an impact straight away

"sv_ragdoll_cleanup 0" - will disable the cleanup algorithm

"sv_ragdoll_maxcount" - maximal amount of dead bodies







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