DAYS GONE LET'S PLAY E55 | On tonight's menu

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Published on ● Video Link: https://www.youtube.com/watch?v=lcHWwZGFKwY



Days Gone
Game:
Days Gone (2019)
Category:
Let's Play
Duration: 1:21:51
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Days Gone PS4 full let’s play walkthrough.
Episode 55:

He’s just a kid, On tonight’s menu

Clear out a marauder camp & rescue Jeremy missions for Lost Lake camp

This episode sees me delay the old sawmill horde a bit longer. This time I complete a couple of mission for Lost Lake. First I clear out a marauder camp, then I rescue a bloke called Jeremy. This dude is a bit of a doughnut and seems to have not idea how to take care of himself in the outside world. Unfortunately for him he seems to have been captured by some of the worst scumbag marauders so far, who seem to think he’s a suitable morsel for their next meal. Yup cannibals. I’m glad they don’t go into this too much. As well as being completely gross, it’s also a major theme in the later stages of The Last of Us, it doesn’t need another reason to make a comparison.

I felt I needed to delay taking on the horde and consider the situation. I needed the skill Carry That Weight and it turns out I need a couple of skill points, one more than I had, to be able to get it. I know from doing a bit of research that Carry That Weight will allow up to 6 of important stuff like napalm molotovs, attractors, pipe bombs etc. Secondly I’ve got to find at much stuff to make weapons as possible, which I believe can be found around the NERO site near the sawmill where the horde are.

Gameplay on normal level, presented in 1080p and 60fps.

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End music credit: Black Moons by the 126ers
Opening logo music sting credit: Eyes on You (Sting) by Network 415

Source for both tracks: YouTube Audio Library
https://www.youtube.com/audiolibrary/music

Days Gone is an action-adventure survival horror video game developed by SIE Bend Studio and published by Sony Interactive Entertainment for PlayStation 4. Days Gone is set in a post-apocalyptic open world, played from a third-person perspective. The player controls Deacon St. John (Sam Witwer), a former outlaw-turned-drifter and bounty hunter who prefers life on the road to wilderness encampments. The game takes place two years after a global pandemic occurred almost wiping all of humanity, and transformed millions of others into "Freakers", mindless zombie-like creatures that are quickly evolving. In the E3 2016 stage demo, two types of "Freakers" were revealed, Newts and Hordes. In the E3 2017 stage demo, infected animals such as bears and wolves were revealed to also comprise the "Freakers", and human enemies are revealed to be featured in the game as well.
Characters include: Sarah St. John, Manny, Mark Copeland, Iron Mike, Addison Walker and Rikki Patil.

As usual my video is basically the “boring bits removed” version! What do I mean by that? Mostly I like to tighten things up for entertainment value and make it more like a movie. I don’t know about you but I find sitting through long loading screens staring at the screen for 2 minutes pretty dry stuff, just because I have to while I’m playing it I don’t see why I should inflict it upon my viewers! As such I’ve cut out the loading screens so it cuts directly from scene to scene to keep move things along.

The gameplay is captured using an Elgato HD60 Game Capture in 1080p resolution. If you don't see this quality and are able to display it, please do pause and manually up the resolution to 1080p.

Cheers,
Ian







Tags:
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