Days Gone (Part 57) | Exterminating The Last Horde

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Days Gone
Game:
Days Gone (2019)
Category:
Review
Duration: 20:29
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Days Gone Walkthrough Gameplay (Part 57) | Exterminating The Last Horde

Days Gone is an action-adventure survival horror video game developed by SIE Bend Studio and published by Sony Interactive Entertainment for PlayStation 4 on April 26, 2019. Set in a post-apocalyptic Oregon two years after a global pandemic, former outlaw-turned-drifter Deacon St. John discovers the possibility of his wife Sarah still being alive, which leads Deacon on a quest to find her. Days Gone is played from a third-person perspective, in which the player can explore an open world environment. Players can use firearms, melee weapons and improvised weapons, and can use stealth to defend against hostile humans and cannibalistic creatures known as Freakers. A major game mechanic is Deacon's drifter bike, which is used as the player's primary mode of transportation as well as mobile inventory.
Production of Days Gone began in early 2015. Technical director Christopher Reese stated that Bend Studio wanted it to "push the PS4 somewhere it's never been before." The game was first revealed by Sony at their E3 2016 panel. It was then announced by Reese the game would utilize Unreal Engine 4 and would have "a very strong narrative". The original score was composed by Nathan Whitehead.
Widely anticipated and originally slated for a 2018 launch, Days Gone was delayed several times and received mixed reviews from critics upon release.

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Days Gone is an action-adventure survival horror game set in a post-apocalyptic open world, played from a third-person perspective. The player controls Deacon St. John (Sam Witwer), a former outlaw-turned-drifter and bounty hunter who prefers life on the road to wilderness encampments. The game takes place two years after a global pandemic occurred which killed almost all of humanity, and transformed millions of others into "Freakers", mindless nocturnal zombie-like creatures that are quickly evolving. In the E3 2016 stage demo, two types of "Freakers" were revealed, Newts and Hordes. In the E3 2017 stage demo, infected animals such as bears and wolves were revealed to also comprise the "Freakers", and human enemies are revealed to be featured in the game as well.
The player can complete objectives in multiple ways, such as by using stealth or long and short ranged weapons. A dynamic weather system and day-night cycle will also feature, making "Freakers" weak and slow by day but fast and strong by night. Deacon's main transportation vehicle is a motorcycle that can be modified with parts to enhance its speed, durability or maneuverability, among other parameters. The player is able to craft new items to improve combat efficiency.
According to SIE Bends Studio's Emmanuel Roth, “Our game is not about saving the world. Deacon will not be the hero finding the solution to this pandemic. The pandemic is something that hit people in the world. They don’t know where it came from. One thing’s for sure: survival is not [simply] living.”

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