Dead Cells / Full Gameplay Walkthrough - Game Over (God Mode) No Commentary
📖 GAME📖
Dead Cells is a 2018 roguelike-Metroidvania game developed and published by Motion Twin. The game was released for Linux, macOS, Nintendo Switch, PlayStation 4, Windows, and Xbox One on August 7, 2018. A mobile port for iOS was released on August 28, 2019, and an Android port was released on June 3, 2020. A PlayStation 5 port was released on June 29, 2023.[1]
In the game, the player takes the role of an amorphous creature called the Prisoner. As the Prisoner, the player must fight their way out of a diseased island in order to slay the island's King. The player gains weapons, treasure and other tools through exploration of the procedurally-generated levels, using them to fight various mutated creatures. Dead Cells features a permadeath system, causing the player to lose all items and other currencies upon dying.
Production of Dead Cells began after Motion Twin planned development for a follow-up to their previous browser game Die2Nite. After release, Motion Twin supported the game with several updates and expansions. The game received positive reviews from critics, who praised its combat style and level design, with specific praise being directed towards the randomized levels and weapons. By March 2021, the game had sold 5 million copies.
Gameplay
A GIF of the Prisoner using the jump and dodge mechanics to get behind a charging enemy.
Dead Cells is a 2D side-scrolling "roguevania", a combination of procedurally-generated roguelike games and action-exploration-based Metroidvania games.[2] The player controls the Prisoner, an amorphous creature that can possess human corpses. The Prisoner explores a fictional island infested with mutated monsters, which must be traversed so the Prisoner can kill the island's King. When the player dies, they lose all weapons and upgrades obtained in a playthrough, excluding a few permanent items.[3] Weapons primarily include swords, bows, shields, and placeable traps that harm enemies that come near them. In combat, the Prisoner can dodge across the ground to avoid the attacks of enemies, or jump over the attacks. Dodging into an enemy's space allows the Prisoner to move through them and attack from behind.[4] When falling from a height, the Prisoner can slam into the ground, allowing them to stun enemies, or allow the Prisoner to fall from heights without getting stunned themselves.[5][6]
The game's combat is comparable to the Dark Souls series, with difficult enemies possessing certain behaviors the player can learn, and where frequent player-character death is a fundamental part of the game.[7] As they explore a series of dungeon levels and fight the creatures within, the player can collect an in-game currency called Cells from defeated foes. Cells can be used to purchase permanent upgrades, such as potions that restore hit points or additional weapons that may be randomly obtained during a playthrough.[3][7] These Cells can only be spent at the end of a dungeon section; if the player dies before then, they lose all collected Cells.[8] New upgrade options can be found by locating blueprints inside dungeons, which must be taken out of the level to be collected.[9]
Levels are procedurally generated by the merging of predesigned sections in a random configuration, creating dungeons with many different placements of enemies and items.[7] Between dungeons, the player can obtain a limited number of mutations, benefits which grant unique bonuses to the Prisoner's capabilities that last until they die.[5] The player can reforge weapons during this time, giving the reforged weapons new effects during combat.[6] Inside the dungeons, the player can find hidden Power Scrolls, which increase the Prisoner's hit points and increase the damage of weapons depending upon the tool's classification of Brutality, Tactics, or Survival.[4] The player can also find multiple permanent upgrades called Runes, which allow for new methods of travel in the game's levels. Runes can be obtained by defeating powerful Elite enemies, which are located inside the game's levels.[6] Each upgrade requires the previous Rune in order to obtain the next one.[5]
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