Dead Island 2 | Optimized Settings + FSR vs Native | GTX 1060
Dead Island 2 another Zombie apocalypse type game, that seems familiar to Dying Light, but is more linear gameplay wise.
The game supports FSR 2 and runs on Unreal Engine 4 which means stuttering?...Well no. The game pre complies shaders before entering the for the first time and it seems to be doing a fine job on that.
Finding optimized settings is quite easy as shadows and post possessing are the main performance constraining settings. FSR Quality does look sharper and runs better.
Time Stamps
00:00 Native vs FSR Quality
00:12 Native vs FSR Quality (Different Scene)
00:30 Optimized Settings
00:53 Benchmark
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Driver version used : 536.23
Windows 11 22H2
My PC Specs
CPU : AMD RYZEN 7 2700 Overclocked to 3.95 GHz at 1.275V
Cooler : Noctua NH-D15 Chromax Black
GPU : Gigabyte GTX 1060 WINDFORCE OC 3G / Custom Overclock 2012Mhz/0.981V Core & 4520Mhz Mem
PSU : CORSAIR HX750 80 PLUS Platinum
RAM : G.Skill Aegis 16GB DDR4 RAM (2x8GB) at 3200 MT/s
Motherboard : B450M Steel Legend
SSD 1 : Samsung 960 Evo 500GB Sata
SSD 2 : Kingston NV2 SSD 1TB M.2 NVMe PCI Express 4.0
Case : COOLER MASTER MASTERCASE H500 GUNMETAL ARGB
OS : Windows 11 Pro
#DeadIsland2 #gtx1060 #fsr
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