Dead or Alive 2 Arcade

Channel:
Subscribers:
14,500
Published on ● Video Link: https://www.youtube.com/watch?v=WrVrynW38d4



Game:
Duration: 32:59
1,223 views
32


A great leader was killed at the end of the 20th century. His name was Fame Douglas, and he was renowned as the sponsor of the legendary Dead or Alive World Combat Championship. Since his death, and in the absence of his charisma and leadership, the world has become chaotic. Yet something appears to be transpiring. Amid this chaos, it is announced that the "Dead or Alive Championship 2" will be held.

However, Douglas' passing has taken with it the purpose and significance of the tournament. Even worse, the promoter of "Dead or Alive Championship 2", who is fond of conflicts and jealous of the strong, is responsible for Douglas's death. The new promoter is more than a corrupt mastermind, but a man of pure evil. His involvement in the tournament has brought a sense of terror to the world, resulting in the infamous tengu disaster that occurred at the end of the 20th century. The climax of the disaster is about to begin with a roaring battle.


The gameplay of Dead or Alive 2, and all subsequent Dead or Alive games, borrows heavily from the Virtua Fighter series, but makes some key changes that drastically changes the way Dead or Alive is played in comparison to Virtua Fighter.

In 'Dead or Alive 2, the basis of the entire fighting system is the circular relationship between three types of moves: blows, throws, and holds. Similar to "rock-scissors-paper", the moves have different actions, and can be stopped by other moves: blows are striking attacks that can be countered by holds; holds are defensive attacks that catch blows and either deals counter damage or parries the attack; and throws are grappling attacks that deal damage to guarding and holding opponents which loses to blows, but catches throws, which don't obey the normal rules.

The other defining feature is a "stun system". In Dead or Alive 2, many attacks, upon hitting, will inflict a "stun" on the opponent. While stunned, the opponent cannot attack, and cannot guard, but they can hold. If the attacker lands a non-knockdown, non-launching attack while the opponent is stunned, the opponent will be re-stunned in a new way, depending on what attack was landed.

A major difference between Dead or Alive 2 and other similar games is in the safety and non-punishability of attacks, both upon hitting and upon being blocked. Most blows in Dead or Alive 2 can be punished on hit and block by each character's faster throws, making blow-based offense very risky.

In Dead or Alive 2, sometimes battles will occur in areas with environmental hazards; walls and falls in the middle of stages are everywhere in Dead or Alive 2. Many stages are also multi-tiered. To get to other areas of the stage, one character must be knocked off a ledge and fall into the next area. These falls deal usually fairly high damage, but cannot knock the opponent out. There are also some walls that are either electrified, or booby-trapped, causing more damage when a character is slammed into a wall by either a knockdown blow, a throw, or a hold.

Dead or Alive 2 offers a new mode called Tag Battle Mode which implements a Tag team fighting system that allows players to choose two fighters to form a team, and fight against another team controlled by either the computer, or by other players. Tag Battle Mode allows characters to switch back and forth instantaneously for combo attacks and even attack simultaneously when timed correctly. Everyone can be partnered to anyone and the mode allows for the participation of four players, something not common in the fighting game genre. Dead or Alive 2's Tag Battle Mode offers Tag Throws which are special high damage throws unique to certain pairs of characters.

In addition to the rules of juggling, each character also fits into a specific weight category, which affects how the character responds to being launched and being juggled. The heavier a character is, the lower the character is launched, the less the character bounces up when juggled, the faster the character falls:

Light Weight Class: Ayane and Kasumi
Medium Weight Class: Ein, Helena Douglas, Jann Lee, Leifang, Ryu Hayabusa, Tina Armstrong, Zack
Medium-Heavy Weight Class: Gen Fu
Heavy Weight Class: Bass Armstrong, Bayman, Leon
Very Heavy Weight Class: Tengu

It featured twelve playable characters, Story Mode and Time Attack Mode. It also included Survival Mode and Tag Battle.

Facebook: https://www.facebook.com/InsertCoinArcadeOfficial/
Email: insertcoinarcade@outlook.it







Tags:
Dead or Alive 2
Dead or Alive 2 Arcade
Ein
ein
Dead or Alive 2 Ein
Dead or Alive 2 Ein Arcade
Arcade
arcade
Dead
dead
Or
or
Alive
alive
alive 2
Alive 2
Tecmo
Team Ninja
Dead or Alive 2 Team Ninja
Dead or Alive 2 Team Ninja Arcade
Team Ninja Dead or Alive 2
Team Ninja Dead or Alive 2 Arcade
dead or alive 2
dead or alive 2 arcade
dead or alive 2 tecmo
dead or alive 2 tecmo arcade
tecmo dead or alive 2
tecmo dead or alive 2 arcade
dead or alive 2 ein
DOA2
doa2