Tekken Arcade

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Published on ● Video Link: https://www.youtube.com/watch?v=g4l2Pc0IhAQ



Game:
Tekken (1994)
Duration: 11:13
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A worldwide martial arts tournament sponsored by a giant financial group, the Mishima Zaibatsu, is nearing its finale. A large purse of prize money and the King of the Iron Fist title are the rewards - but a competitor must defeat the Zaibatsu's ruthless leader, Heihachi Mishima, to win. Only one will have the chance to defeat Heihachi and take home the prize money and fame - however, some competitors have motivations beyond wealth and notoriety...

One such competitor is Kazuya Mishima, Heihachi Mishima's son. When Kazuya was a child, Heihachi threw him off a cliff, ostensibly to find out whether he was resilient enough to inherit the Mishima Zaibatsu; Heihachi's reasoning was that, if Kazuya were truly strong enough, he would be able to survive the fall and climb back up.
Kazuya barely survived the fall, which left him with the prominent scar on his chest. Fueled by hatred for his father, he enters the tournament to exact his revenge.

Tekken was one of the earliest 3D animated fighting games, applying many of the concepts found in Virtua Fighter by Sega.

As with many fighting games, players choose a character from a lineup and engage in hand-to-hand combat with an opponent. Tekken differs from other hand-to-hand fighting games in some ways. Traditional fighting games are usually played with buttons which correspond to the strength of the attack, such as a strong punch or weak kick. Tekken, however, dedicates a button to each limb of the fighter, making learning special attacks more of an intuitive process. The player can watch the animation on screen and figure out the appropriate command: if the character kicks low with their right leg, the move is likely to be executed by pressing down and right kick, or a similar variation.

Traditional fighting games, such as the Street Fighter series, involve inputting commands as rapidly and accurately as possible, whereas Tekken slows the action down, emphasizing rhythm, strategy, and deception over speed.

The game features eight playable fighters: Jack, Kazuya, King, Law, Michelle, Nina, Paul and Yoshimitsu. Each has a special "sub-boss" associated with them, who will be fought in Stage 8, followed by the final boss, Heihachi Mishima. The sub-boss characters are clones in terms of moveset, with only a handful of moves distinguishing them from the original.

In the game, the name of the location is displayed in the bottom right corner of the screen. Unlike in the sequels, the locations were all representations of real places and included: British Antarctic Territory King George Island, Cambodia Angkor Wat, China Szechwan, Fiji, United Kingdom Windermere, Greece Acropolis, Italy Venezia, Japan Zozo Marine Stadium, Kyoto, Chicago, Monument Valley.

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