Dead Space 3 - New Game+ Walkthrough - Chapter 1: "Rude Awakening" Isaac's Apartment
Dead Space 3 New Game+ Walkthrough
Chapter 1: "Rude Awakening" Isaac's Apartment
New Lunar Colony (200 Years Later)
After months of hiding, Isaac Clarke is pressed back into action by Robert Norton and John Carver, men on a mission to destroy the Markers. Their quest is entangled with the fate of Ellie Langford, who has intel on the Markers but is mission in action.
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NOTES ABOUT THIS WALKTHROUGH:
- This is New Game+, on 'Hard' difficulty, believe it or not. I started on 'Impossible' but I found that I spent too much time managing resources (health packs, and stasis), and it detracted from the game. 'Normal' is too easy, since my RIG is maxed, and I have insane weapons.
- If you are looking for 'scares' or a scary playthrough, this is not it. I have played the game 3 times through already (1st, Hardcore, Classic). So this would be the 4th time, and I have seen everything and know everything.
- I am using the Devil Horns as a primary. Yes, they are uber strong. I unlocked them by beating the game in Classic mode (Hard difficulty, classic aim and weapons only). I try to use the other blueprint weapons so you can see some variety. My Plasma Cutter shoots so fast because I have +3 circuits installed (rate of fire, damage, etc).
- No, I don't pick up anything. I have all the resources I need, so I can craft them. I don't need anymore circuits, or weapon parts. Don't forget I played this 3 times before already.
- I will try to do the optional missions later. I skipped them because they don't add much to the main story.
- I tried not to run through the game too fast, so you can experience all there is, but towards the end I just about had enough of the game so I blew through very fast. I do stop to listen to audio logs since they add to the game. But the last few chapters is just a LOT of rappelling; I don't know why they added it to the game, because its not fun.
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